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If I were reviewing a fully 3D rendered game, I could talk about all of the nuances and/or the issues that come with 3D games and how it looks. This one is an easy enough subject since what you see in these 2-dimensional screenshots are actually representative of the final product.

Good soundtracks make you want to hear them again and again (there is even a radio station functionality in the pause menu), and Retro City Rampage DX does just that. Now granted, if you play the game long enough you will find the same songs again, but I wouldn’t mind. I never really felt like I heard the same music more than once either. There was even a point in the game where I didn’t even realize that I was paying that close of attention to it, but then I realized that I was humming one of the songs that were playing during a scene where I had to run over loads of people to get my 3rd party Delorean charged up. Some of it definitely makes you feel as though you are playing the game that the mini-game you’re playing is paying homage to, but you also have so much original music in this game.
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That’s a damn Christopher Nolan movie y’all! The music is evocative of all of the great music that came out of the NES days. Speaking of Retro City Rampage DX having a chiptune soundtrack, it doesn’t just have a chiptune soundtrack, it has a chiptune soundtrack that is TWO AND A HALF HOURS LONG. That just wasn’t the case with Retro City Rampage DX as even when I was dying and replaying a section, I was having a blast and mimicking all of the sounds coming out of my speakers. I only ever get irritated in games (even with good sounds) when I have to replay a section of the game over and over again because the sounds get annoying to continually hear. They found the balance and it plays so well on top of the chiptune soundtrack. It sure could’ve sounded like a mishmash of crap in intense shootouts, since it’s essentially a retro version of Grand Theft Auto, but they did it right. I just can’t even think of a game that has done what RCR:DX has done so magnificently. And all of these sounds are plastered together beautifully in some sexy 8-bit salad of grandeur. There’s car crashes, various bullets, sounds that are supposed to represent other NES games (without ripping them off) and just so much more. I wouldn’t even know where to start to talk about the audio in this game. And boy, does Retro City Rampage DX does in no way disappoint me. I love to hear great sounds and then mimic them all while playing the game happily. Okay, I’m glad that I always start my reviews with audio, because it’s something that is near and dear to my heart. If you couldn’t beat Death Cam VHS before, you’ll have a leg up on Switch! Before we leap over this barrel and down the ladder to this review, you’d better check out the radical trailer! From little things like the slightly more stylish score display to improved enemy stomp and swimming controls, to improved lock-on targeting, and mission difficulty tweaks.

‘Like each port before it, it contains little tweaks that polish the game even further (I just can’t help myself!). Explore the city by foot or by car, and discover minigames, customizations, collectibles, special guest stars, and more.’ And as we mentioned before, the developer has issued some improvements, take a Warp Tunnel down this list of improvements:
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This remastered pop culture send-up features a full Story Mode of open world missions, along with Arcade Challenges for quick pick-up-and-play action. ‘Retro City Rampage reimagines the open world crime genre in the ’80s! Rampage the city, steal cars, or play over 60 story mode missions! Grab your board and Skate or Die over list description:
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To find out more about the game, pull out your Zapper Gun and let’s pull the trigger on this motherducker!įeel free to put on your Power Glove and scroll through this list of features: The ultra popular, multiplatform (roughly 14 platforms!) game Retro City Rampage by Vblank Entertainment has finally reached the Switch ($14.99)! The DX port of the game is anything but as it has some serious improvements baked in, making this the most polished version of the game to date.
